Most people know Bungie for its work on Microsoft’s famed Halo franchise, but the company earned much of its reputation making Marathon games for the Mac. Marathon, Marathon 2: Durandal, Marathon Infinity Despite the release of numerous sequels, RCT2‘s timeless aesthetics and simple isometric design make it a joy to return to time after time. RollerCoaster Tycoon 2įew games capture the joy of running your own theme park quite like RollerCoaster Tycoon 2. One of 1998’s best games, Roman city-building sim Caesar III never received a sequel but can still be played today using two source ports, one that delivers enhancements to the experience and another that aims to be true to the original. Id Software’s 2001 first-person shooter did the Wolfenstein license justice with an all-new modernized shooting experience, based on a modified version of the Quake III engine. Play the original arena shooter and follow up Quake 3: Team Arena plus Q3-based mods with high resolution textures on modern Apple hardware. You can also use this project to play the modern BUILD Engine shooter Ion Fury, released in 2019. Play the 3D Realms classic Duke Nukem 3D using hardware-accelerated OpenGL with support for advanced scripting, code and stability enhancements, and new control methods. Id Software’s moody follow-up to the original Doom games, vkQuake is a source port that has been written to allow the engine to take advantage of Vulkan rendering so you can enjoy the original at high resolutions and smooth framrates. The project includes enhancements to movement like jumping, swimming, flying crosshairs for aiming, online play, gamepad support, free look, and more. Quake Live players can sign up for the Launcher's beta in the game's Subscriber Only forum.Play Doom, Hexen, Heretic, and more on your modern Mac with full support for OpenGL, user-created mods, and advanced mapping and scripting features. Developer id Software also expects players to receive a few benefits from the change, including the ability to get in and out of matches faster and view server pings before joining games. The new software will present users with an embedded website and interface similar to how it looks and operates today. When the change happens later this year, Quake Live players will need to log into the website as they normally would, where they'll be prompted to download the new Quake Live Launcher. "With the recent announcement of Google Chrome's roadmap to turning off plugin support and the upcoming changes in Firefox, it seems that now is the time to make the transition." "Over the past few years, browser support for plugins such as Quake Live have dropped off significantly, causing problems for plugins to operate in a consistent and working manner," the post reads. The developer explained that the change to a standalone product is necessary because of diverging web browser roadmaps. Reports from testers indicate that the free-to-play game does run in virtual machines. Linux and Mac players with paid subscriptions will only be able to play through emulation or virtualization software. Quake Live will become a downloadable game by the end of this year, and the new client will drop native support for Linux and Mac platforms, according to a news post on the game's official forum.
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